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- <Project Sdk="Microsoft.NET.Sdk">
- <PropertyGroup>
- <TargetFramework>netstandard2.0</TargetFramework>
- <Platforms>x64</Platforms>
- <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <PlatformTarget>x64</PlatformTarget>
- <OutputPath>..\Bin\</OutputPath>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <PlatformTarget>x64</PlatformTarget>
- <OutputPath>..\Bin\</OutputPath>
- </PropertyGroup>
- <Target Name="PostBuild" AfterTargets="PostBuildEvent">
- <Exec Command="xcopy "$(SolutionDir)Bin\$(TargetFramework)\*.dll" "$(SolutionDir)Bin\" /y" />
- </Target>
- <ItemGroup>
- <Reference Include="AI.Common">
- <HintPath>..\Depends\AI.Common.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Update="Properties\Resources.Designer.cs">
- <DesignTime>True</DesignTime>
- <AutoGen>True</AutoGen>
- <DependentUpon>Resources.resx</DependentUpon>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <EmbeddedResource Update="Properties\Resources.resx">
- <Generator>ResXFileCodeGenerator</Generator>
- <LastGenOutput>Resources.Designer.cs</LastGenOutput>
- </EmbeddedResource>
- </ItemGroup>
- </Project>
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