controller.dart 11 KB

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  1. // ignore_for_file: constant_identifier_names
  2. import 'dart:async';
  3. import 'package:fis_common/event/event_type.dart';
  4. import 'package:fis_common/logger/logger.dart';
  5. import 'package:fis_i18n/i18n.dart';
  6. import 'package:fis_measure/interfaces/process/player/play_controller.dart';
  7. import 'package:fis_measure/view/player/buffer_waiter.dart';
  8. import 'package:fis_vid/data_channel/channel.dart';
  9. import 'package:flutter/foundation.dart';
  10. import 'package:vid/us/vid_us_image.dart';
  11. import 'package:vid/us/vid_us_image_data.dart';
  12. import 'enums.dart';
  13. import 'events.dart';
  14. /// Vid播放器控制器
  15. class VidPlayerController extends ChangeNotifier implements IPlayerController {
  16. /// Vid播放器控制器
  17. ///
  18. /// [url] Vid文件链接
  19. VidPlayerController(String url) {
  20. _url = url;
  21. _dataChannel = VidDataChannel.create(url);
  22. _bufferWaiter = VidBufferWaiter(_dataChannel);
  23. _isFirstFrame = true;
  24. eventHandler = FEventHandler<VidPlayerEvent>();
  25. frameUpdated = FEventHandler<VidUsImage>();
  26. firstFrameLoaded = FEventHandler<VidUsImage>();
  27. frameLoadStateChanged = FEventHandler<bool>();
  28. errorOccured = FEventHandler<String?>();
  29. }
  30. static const _CAN_PLAY_STATUS_ARR = [
  31. VidPlayStatus.ready,
  32. VidPlayStatus.pause
  33. ];
  34. static const _HAS_VIEW_STATUS_ARR = [VidPlayStatus.play, VidPlayStatus.pause];
  35. @override
  36. late final FEventHandler<VidPlayerEvent> eventHandler;
  37. @override
  38. late final FEventHandler<VidUsImage> frameUpdated;
  39. @override
  40. late final FEventHandler<VidUsImage> firstFrameLoaded;
  41. @override
  42. late final FEventHandler<bool> frameLoadStateChanged;
  43. @override
  44. late final FEventHandler<String?> errorOccured;
  45. final enableLoopChanged = FEventHandler<bool>();
  46. late final String _url;
  47. late final VidDataChannel _dataChannel;
  48. late final VidBufferWaiter _bufferWaiter;
  49. _PlayAssistant? _playAssistant;
  50. VidPlayStatus _status = VidPlayStatus.init;
  51. int _frameIndex = -1;
  52. VidUsImage? _frame;
  53. bool _disposed = false;
  54. bool _isFirstFrame = false;
  55. bool _loading = false;
  56. bool _enableLoop = false;
  57. /// 是否开启循环播放
  58. bool get enableLoop => _enableLoop;
  59. set enableLoop(bool val) {
  60. if (val != _enableLoop) {
  61. _enableLoop = val;
  62. enableLoopChanged.emit(this, val);
  63. }
  64. }
  65. @override
  66. String get url => _url;
  67. @override
  68. VidDataChannel get dataChannel => _dataChannel;
  69. @override
  70. bool get disposed => _disposed;
  71. @override
  72. VidPlayStatus get status => _status;
  73. @override
  74. VidUsImage? get currentFrame => _frame;
  75. /// Whether the player is playing
  76. bool get playing => status == VidPlayStatus.play;
  77. /// Whether the player can play
  78. bool get canPlay => _CAN_PLAY_STATUS_ARR.contains(status);
  79. /// Whether the player should has view
  80. @override
  81. bool get hasView => _HAS_VIEW_STATUS_ARR.contains(status);
  82. /// Current viewed frame index
  83. int get currentFrameIndex => _frameIndex;
  84. /// Total frames count of current vid
  85. int get totalFramesCount => _dataChannel.imageCount;
  86. bool get isSingleFrame => totalFramesCount == 1;
  87. /// 是否播放结束
  88. bool get isEndOfPlay => currentFrameIndex == totalFramesCount - 1;
  89. /// 当前播放器亮度 初始值为 0
  90. double get brightness => _brightness;
  91. double _brightness = 0.0;
  92. /// 当前播放器对比度 初始值为 1
  93. double get contrast => _contrast;
  94. double _contrast = 1.0;
  95. /// vid头信息尺寸(含扩展)
  96. int get vidHeaderSize => _bufferWaiter.vidHeaderSize;
  97. @override
  98. Future<bool> load() async {
  99. final loaded = await _dataChannel.load(10 * 1000);
  100. if (loaded) {
  101. _bufferWaiter.init();
  102. _setStatus(VidPlayStatus.ready);
  103. logger.i(
  104. "Vid load successed. ImageCount:${_dataChannel.imageCount}, FrameRate:${_dataChannel.probe.frameRate} Url: $url");
  105. } else {
  106. _setStatus(VidPlayStatus.loadFail);
  107. logger.i("Vid load failed. Url: $url");
  108. }
  109. return loaded;
  110. }
  111. @override
  112. void play() {
  113. if (playing) return;
  114. if (!canPlay) return;
  115. if (isEndOfPlay) {
  116. _frameIndex = -1;
  117. }
  118. if (isSingleFrame) {
  119. locateTo(0);
  120. _setStatus(VidPlayStatus.pause);
  121. } else {
  122. _playAssistant ??= _PlayAssistant(this);
  123. _playAssistant!.play();
  124. _setStatus(VidPlayStatus.play);
  125. }
  126. }
  127. @override
  128. void pause() {
  129. if (!playing) {
  130. if (_status != VidPlayStatus.pause) {
  131. _setStatus(VidPlayStatus.pause);
  132. }
  133. return;
  134. }
  135. _playAssistant?.pause();
  136. _setStatus(VidPlayStatus.pause);
  137. }
  138. /// Pause and view next frame
  139. Future<bool> gotoNextFrame() {
  140. return locateTo(currentFrameIndex + 1);
  141. }
  142. /// Pause and view prev frame
  143. Future<bool> gotoPrevFrame() {
  144. return locateTo(currentFrameIndex - 1);
  145. }
  146. @override
  147. Future<bool> locateTo(int index) async {
  148. if (index < 0 || index >= totalFramesCount) return false;
  149. pause();
  150. _loading = false;
  151. gotoFrame(index);
  152. return true;
  153. }
  154. /// View target indexed frame
  155. ///
  156. /// [index] frame index
  157. Future<bool> gotoFrame(int index) async {
  158. if (index < 0 || index >= totalFramesCount) return false;
  159. if (_loading) return false;
  160. _frameIndex = index;
  161. _loading = true;
  162. _updateFrameLoadState(true);
  163. final start = DateTime.now();
  164. final result = await _waitUpdateFrame();
  165. final end = DateTime.now();
  166. if (result) {
  167. _updateFrameLoadState(false);
  168. final spendTime = end.difference(start).inMilliseconds;
  169. _bufferWaiter.recordFrameSpendTime(spendTime);
  170. }
  171. return result;
  172. }
  173. /// Set frame brightness
  174. ///
  175. /// [value] brightness value
  176. void setBrightness(int value) {
  177. final brightnessCount = value / 100;
  178. if (brightnessCount < -1 || brightnessCount > 1) {
  179. return;
  180. }
  181. _brightness = brightnessCount * 255;
  182. final fliterMatrix = <double>[
  183. contrast, 0, 0, 0, brightness, // red
  184. 0, contrast, 0, 0, brightness, // green
  185. 0, 0, contrast, 0, brightness, // blue
  186. 0, 0, 0, 1, 0, // alpha // alpha
  187. ];
  188. eventHandler.emit(this, VidPlayerFilterChangeEvent(fliterMatrix));
  189. _reloadFrame();
  190. }
  191. /// Set frame contrast
  192. ///
  193. /// [value] contrast value
  194. void setContrast(int value) {
  195. double contrastCount = 1;
  196. if (value < 0) {
  197. contrastCount = (value + 100) / 100;
  198. } else if (value >= 0) {
  199. contrastCount = value / 100 * 9 + 1;
  200. }
  201. if (contrastCount < 0 || contrastCount > 10) {
  202. return;
  203. }
  204. _contrast = contrastCount;
  205. final fliterMatrix = <double>[
  206. contrast, 0, 0, 0, brightness, // red
  207. 0, contrast, 0, 0, brightness, // green
  208. 0, 0, contrast, 0, brightness, // blue
  209. 0, 0, 0, 1, 0, // alpha
  210. ];
  211. eventHandler.emit(this, VidPlayerFilterChangeEvent(fliterMatrix));
  212. _reloadFrame();
  213. }
  214. void setFilterMatrix(List<double> matrix) {
  215. eventHandler.emit(this, VidPlayerFilterChangeEvent(matrix));
  216. }
  217. /// 重置图像增益
  218. void resetTone() {
  219. setBrightness(0);
  220. setContrast(0);
  221. eventHandler.emit(this, VidPlayResetToneEvent());
  222. }
  223. void _reloadFrame() {
  224. gotoFrame(currentFrameIndex);
  225. }
  226. void _updateFrameLoadState(bool val) {
  227. _loading = val;
  228. frameLoadStateChanged.emit(this, _loading);
  229. }
  230. void _emitErrorOccured([String? msg]) {
  231. errorOccured.emit(this, msg);
  232. }
  233. /// 等待更新帧
  234. Future<bool> _waitUpdateFrame() async {
  235. if (_disposed) return false;
  236. Future<bool> _fetchOnce() async {
  237. int timeout = 500;
  238. if (!isSingleFrame) {
  239. // 视频:一帧刷新时长,buffer 10ms 处理渲染
  240. timeout = _playAssistant!._playIntervalMillSeconds - 10;
  241. }
  242. final image = await _dataChannel.getImage(currentFrameIndex, timeout);
  243. if (playing || _bufferWaiter.channel.isBufferedDone) {
  244. // 未缓冲完成且暂停中 不允许 跳到下一帧
  245. _frame = image;
  246. emitFrameUpdate();
  247. }
  248. return true;
  249. }
  250. try {
  251. return await _fetchOnce();
  252. } catch (e) {
  253. if (e is ReadTimeoutException) {
  254. try {
  255. // 等待一次缓存
  256. await _waitFrameBufferFluently();
  257. return await _fetchOnce();
  258. } catch (e) {
  259. _emitErrorOccured(i18nBook.measure.frameLoadTimeout.t);
  260. }
  261. } else {
  262. _emitErrorOccured(i18nBook.measure.frameLoadError.t);
  263. }
  264. }
  265. return false;
  266. }
  267. Future<void> _waitFrameBufferFluently() async {
  268. if (isSingleFrame) {
  269. await _bufferWaiter.waitSingleVid();
  270. } else {
  271. await _bufferWaiter.waitBuffer(_frameIndex);
  272. }
  273. }
  274. /// [Carotid] ✅用于设置颈动脉单帧展示
  275. void set2DMeasureFrame(VidUsImage frame) {
  276. _emitFrameUpdated(frame);
  277. }
  278. /// [Carotid] ✅用于重置播放器
  279. void resetCurrentFrame() {
  280. _frameIndex = -1;
  281. play();
  282. }
  283. void emitFrameUpdate() {
  284. if (_isFirstFrame) {
  285. firstFrameLoaded.emit(this, _frame!);
  286. _isFirstFrame = false;
  287. resetTone();
  288. }
  289. _emitFrameUpdated();
  290. }
  291. void _emitFrameUpdated([VidUsImage? frame]) {
  292. frameUpdated.emit(this, frame ?? _frame!);
  293. final f = frame ?? _frame!;
  294. eventHandler.emit(
  295. this,
  296. VidPlayerFrameIndexChangeEvent(f.index, f.imageData, f.width, f.height),
  297. );
  298. }
  299. void _setStatus(VidPlayStatus value) {
  300. _status = value;
  301. _notifyStatus();
  302. }
  303. void _notifyStatus() {
  304. eventHandler.emit(this, VidPlayerStatusChangeEvent(status));
  305. }
  306. void _stop({bool needNotify = true}) {
  307. _playAssistant?.pause();
  308. if (needNotify) {
  309. _setStatus(VidPlayStatus.stop);
  310. }
  311. }
  312. @override
  313. void dispose() {
  314. _disposed = true;
  315. _stop(needNotify: false);
  316. eventHandler.dispose();
  317. _dataChannel.close();
  318. super.dispose();
  319. }
  320. /// 已禁用,请通过eventHandler监听事件
  321. @override
  322. void addListener(VoidCallback listener) {
  323. throw UnsupportedError(
  324. "method `addListener` has been limited.Pls use `eventHandler.addListener`.");
  325. }
  326. /// 已禁用,请通过eventHandler监听事件
  327. @override
  328. void removeListener(VoidCallback listener) {
  329. throw UnsupportedError(
  330. "method `removeListener` has been limited.Pls use `eventHandler.removeListener`.");
  331. }
  332. }
  333. class _PlayAssistant {
  334. _PlayAssistant(this.owner);
  335. final VidPlayerController owner;
  336. bool _ready = false;
  337. late double _frameRate;
  338. int get _playInterval => 1000 * 1000 ~/ _frameRate;
  339. int get _playIntervalMillSeconds => _playInterval ~/ 1000.0;
  340. Timer? _timer;
  341. void play() {
  342. if (!_ready) {
  343. _prepare();
  344. }
  345. if (_timer != null) {
  346. pause();
  347. }
  348. bool waiting = false;
  349. final duration = Duration(microseconds: _playInterval);
  350. // final duration = const Duration(milliseconds: 1000 ~/ 10);
  351. _timer = Timer.periodic(duration, (timer) async {
  352. if (waiting) return;
  353. waiting = true;
  354. final result = await owner.gotoFrame(owner.currentFrameIndex + 1);
  355. if (_timer == null) {
  356. return; // 已取消播放
  357. }
  358. waiting = false;
  359. if (result) {
  360. if (owner.currentFrameIndex == owner.totalFramesCount - 1) {
  361. // 播放到最后一帧
  362. if (owner.enableLoop) {
  363. pause();
  364. // 循环播放
  365. owner._frameIndex = -1;
  366. play();
  367. } else {
  368. owner.pause();
  369. }
  370. }
  371. }
  372. });
  373. }
  374. void pause() {
  375. _timer?.cancel();
  376. _timer = null;
  377. }
  378. void _prepare() {
  379. _frameRate = owner._dataChannel.probe.frameRate;
  380. _ready = true;
  381. }
  382. }