controller.dart 11 KB

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  1. // ignore_for_file: constant_identifier_names
  2. import 'dart:async';
  3. import 'package:fis_common/event/event_type.dart';
  4. import 'package:fis_common/logger/logger.dart';
  5. import 'package:fis_i18n/i18n.dart';
  6. import 'package:fis_measure/interfaces/process/player/play_controller.dart';
  7. import 'package:fis_measure/view/player/buffer_waiter.dart';
  8. import 'package:fis_vid/data_channel/channel.dart';
  9. import 'package:flutter/foundation.dart';
  10. import 'package:vid/us/vid_us_image.dart';
  11. import 'package:vid/us/vid_us_image_data.dart';
  12. import 'enums.dart';
  13. import 'events.dart';
  14. /// Vid播放器控制器
  15. class VidPlayerController extends ChangeNotifier implements IPlayerController {
  16. /// Vid播放器控制器
  17. ///
  18. /// [url] Vid文件链接
  19. VidPlayerController(String url) {
  20. _url = url;
  21. _dataChannel = VidDataChannel.create(url);
  22. _bufferWaiter = VidBufferWaiter(_dataChannel);
  23. _isFirstFrame = true;
  24. eventHandler = FEventHandler<VidPlayerEvent>();
  25. frameUpdated = FEventHandler<VidUsImage>();
  26. firstFrameLoaded = FEventHandler<VidUsImage>();
  27. frameLoadStateChanged = FEventHandler<bool>();
  28. errorOccured = FEventHandler<String?>();
  29. }
  30. static const _CAN_PLAY_STATUS_ARR = [
  31. VidPlayStatus.ready,
  32. VidPlayStatus.pause
  33. ];
  34. static const _HAS_VIEW_STATUS_ARR = [VidPlayStatus.play, VidPlayStatus.pause];
  35. @override
  36. late final FEventHandler<VidPlayerEvent> eventHandler;
  37. @override
  38. late final FEventHandler<VidUsImage> frameUpdated;
  39. @override
  40. late final FEventHandler<VidUsImage> firstFrameLoaded;
  41. @override
  42. late final FEventHandler<bool> frameLoadStateChanged;
  43. @override
  44. late final FEventHandler<String?> errorOccured;
  45. final enableLoopChanged = FEventHandler<bool>();
  46. late final String _url;
  47. late final VidDataChannel _dataChannel;
  48. late final VidBufferWaiter _bufferWaiter;
  49. _PlayAssistant? _playAssistant;
  50. VidPlayStatus _status = VidPlayStatus.init;
  51. int _frameIndex = -1;
  52. VidUsImage? _frame;
  53. bool _disposed = false;
  54. bool _isFirstFrame = false;
  55. bool _loading = false;
  56. bool _enableLoop = false;
  57. /// 是否开启循环播放
  58. bool get enableLoop => _enableLoop;
  59. set enableLoop(bool val) {
  60. if (val != _enableLoop) {
  61. _enableLoop = val;
  62. enableLoopChanged.emit(this, val);
  63. }
  64. }
  65. @override
  66. String get url => _url;
  67. @override
  68. VidDataChannel get dataChannel => _dataChannel;
  69. @override
  70. bool get disposed => _disposed;
  71. @override
  72. VidPlayStatus get status => _status;
  73. @override
  74. VidUsImage? get currentFrame => _frame;
  75. /// Whether the player is playing
  76. bool get playing => status == VidPlayStatus.play;
  77. /// Whether the player can play
  78. bool get canPlay => _CAN_PLAY_STATUS_ARR.contains(status);
  79. /// Whether the player should has view
  80. @override
  81. bool get hasView => _HAS_VIEW_STATUS_ARR.contains(status);
  82. /// Current viewed frame index
  83. int get currentFrameIndex => _frameIndex;
  84. /// Total frames count of current vid
  85. int get totalFramesCount => _dataChannel.imageCount;
  86. bool get isSingleFrame => totalFramesCount == 1;
  87. /// 是否播放结束
  88. bool get isEndOfPlay => currentFrameIndex == totalFramesCount - 1;
  89. /// 当前播放器亮度 初始值为 0
  90. double get brightness => _brightness;
  91. double _brightness = 0.0;
  92. /// 当前播放器对比度 初始值为 1
  93. double get contrast => _contrast;
  94. double _contrast = 1.0;
  95. /// vid头信息尺寸(含扩展)
  96. int get vidHeaderSize => _bufferWaiter.vidHeaderSize;
  97. @override
  98. Future<bool> load() async {
  99. final loaded = await _dataChannel.load(10 * 1000);
  100. if (loaded) {
  101. _bufferWaiter.init();
  102. _setStatus(VidPlayStatus.ready);
  103. logger.i(
  104. "Vid load successed. ImageCount:${_dataChannel.imageCount}, FrameRate:${_dataChannel.probe.frameRate} Url: $url");
  105. } else {
  106. _setStatus(VidPlayStatus.loadFail);
  107. logger.i("Vid load failed. Url: $url");
  108. }
  109. return loaded;
  110. }
  111. @override
  112. void play() {
  113. if (playing) return;
  114. if (!canPlay) return;
  115. if (isEndOfPlay) {
  116. _frameIndex = -1;
  117. }
  118. if (isSingleFrame) {
  119. locateTo(0);
  120. _setStatus(VidPlayStatus.pause);
  121. } else {
  122. _playAssistant ??= _PlayAssistant(this);
  123. _playAssistant!.play();
  124. _setStatus(VidPlayStatus.play);
  125. }
  126. }
  127. @override
  128. void pause() {
  129. if (!playing) return;
  130. _playAssistant?.pause();
  131. _setStatus(VidPlayStatus.pause);
  132. }
  133. /// Pause and view next frame
  134. Future<bool> gotoNextFrame() {
  135. return locateTo(currentFrameIndex + 1);
  136. }
  137. /// Pause and view prev frame
  138. Future<bool> gotoPrevFrame() {
  139. return locateTo(currentFrameIndex - 1);
  140. }
  141. @override
  142. Future<bool> locateTo(int index) async {
  143. if (index < 0 || index >= totalFramesCount) return false;
  144. pause();
  145. _loading = false;
  146. gotoFrame(index);
  147. return true;
  148. }
  149. /// View target indexed frame
  150. ///
  151. /// [index] frame index
  152. Future<bool> gotoFrame(int index) async {
  153. if (index < 0 || index >= totalFramesCount) return false;
  154. if (_loading) return false;
  155. _frameIndex = index;
  156. _loading = true;
  157. _updateFrameLoadState(true);
  158. final start = DateTime.now();
  159. final result = await _waitUpdateFrame();
  160. final end = DateTime.now();
  161. if (result) {
  162. _updateFrameLoadState(false);
  163. final spendTime = end.difference(start).inMilliseconds;
  164. _bufferWaiter.recordFrameSpendTime(spendTime);
  165. }
  166. return result;
  167. }
  168. /// Set frame brightness
  169. ///
  170. /// [value] brightness value
  171. void setBrightness(int value) {
  172. final brightnessCount = value / 100;
  173. if (brightnessCount < -1 || brightnessCount > 1) {
  174. return;
  175. }
  176. _brightness = brightnessCount * 255;
  177. final fliterMatrix = <double>[
  178. contrast, 0, 0, 0, brightness, // red
  179. 0, contrast, 0, 0, brightness, // green
  180. 0, 0, contrast, 0, brightness, // blue
  181. 0, 0, 0, 1, 0, // alpha // alpha
  182. ];
  183. eventHandler.emit(this, VidPlayerFilterChangeEvent(fliterMatrix));
  184. _reloadFrame();
  185. }
  186. /// Set frame contrast
  187. ///
  188. /// [value] contrast value
  189. void setContrast(int value) {
  190. double contrastCount = 1;
  191. if (value < 0) {
  192. contrastCount = (value + 100) / 100;
  193. } else if (value >= 0) {
  194. contrastCount = value / 100 * 9 + 1;
  195. }
  196. if (contrastCount < 0 || contrastCount > 10) {
  197. return;
  198. }
  199. _contrast = contrastCount;
  200. final fliterMatrix = <double>[
  201. contrast, 0, 0, 0, brightness, // red
  202. 0, contrast, 0, 0, brightness, // green
  203. 0, 0, contrast, 0, brightness, // blue
  204. 0, 0, 0, 1, 0, // alpha
  205. ];
  206. eventHandler.emit(this, VidPlayerFilterChangeEvent(fliterMatrix));
  207. _reloadFrame();
  208. }
  209. void setFilterMatrix(List<double> matrix) {
  210. eventHandler.emit(this, VidPlayerFilterChangeEvent(matrix));
  211. }
  212. /// 重置图像增益
  213. void resetTone() {
  214. setBrightness(0);
  215. setContrast(0);
  216. eventHandler.emit(this, VidPlayResetToneEvent());
  217. }
  218. void _reloadFrame() {
  219. gotoFrame(currentFrameIndex);
  220. }
  221. void _updateFrameLoadState(bool val) {
  222. _loading = val;
  223. frameLoadStateChanged.emit(this, _loading);
  224. }
  225. void _emitErrorOccured([String? msg]) {
  226. errorOccured.emit(this, msg);
  227. }
  228. /// 等待更新帧
  229. Future<bool> _waitUpdateFrame() async {
  230. if (_disposed) return false;
  231. Future<bool> _fetchOnce() async {
  232. int timeout = 500;
  233. if (!isSingleFrame) {
  234. // 视频:一帧刷新时长,buffer 10ms 处理渲染
  235. timeout = _playAssistant!._playIntervalMillSeconds - 10;
  236. }
  237. final image = await _dataChannel.getImage(currentFrameIndex, timeout);
  238. if (playing || _bufferWaiter.channel.isBufferedDone) {
  239. // 未缓冲完成且暂停中 不允许 跳到下一帧
  240. _frame = image;
  241. emitFrameUpdate();
  242. }
  243. return true;
  244. }
  245. try {
  246. return await _fetchOnce();
  247. } catch (e) {
  248. if (e is ReadTimeoutException) {
  249. try {
  250. // 等待一次缓存
  251. await _waitFrameBufferFluently();
  252. return await _fetchOnce();
  253. } catch (e) {
  254. _emitErrorOccured(i18nBook.measure.frameLoadTimeout.t);
  255. }
  256. } else {
  257. _emitErrorOccured(i18nBook.measure.frameLoadError.t);
  258. }
  259. }
  260. return false;
  261. }
  262. Future<void> _waitFrameBufferFluently() async {
  263. if (isSingleFrame) {
  264. await _bufferWaiter.waitSingleVid();
  265. } else {
  266. await _bufferWaiter.waitBuffer(_frameIndex);
  267. }
  268. }
  269. /// [Carotid] ✅用于设置颈动脉单帧展示
  270. void set2DMeasureFrame(VidUsImage frame) {
  271. _emitFrameUpdated(frame);
  272. }
  273. /// [Carotid] ✅用于重置播放器
  274. void resetCurrentFrame() {
  275. _frameIndex = -1;
  276. play();
  277. }
  278. void emitFrameUpdate() {
  279. if (_isFirstFrame) {
  280. firstFrameLoaded.emit(this, _frame!);
  281. _isFirstFrame = false;
  282. resetTone();
  283. }
  284. _emitFrameUpdated();
  285. }
  286. void _emitFrameUpdated([VidUsImage? frame]) {
  287. frameUpdated.emit(this, frame ?? _frame!);
  288. final f = frame ?? _frame!;
  289. eventHandler.emit(
  290. this,
  291. VidPlayerFrameIndexChangeEvent(f.index, f.imageData, f.width, f.height),
  292. );
  293. }
  294. void _setStatus(VidPlayStatus value) {
  295. _status = value;
  296. _notifyStatus();
  297. }
  298. void _notifyStatus() {
  299. eventHandler.emit(this, VidPlayerStatusChangeEvent(status));
  300. }
  301. void _stop({bool needNotify = true}) {
  302. _playAssistant?.pause();
  303. if (needNotify) {
  304. _setStatus(VidPlayStatus.stop);
  305. }
  306. }
  307. @override
  308. void dispose() {
  309. _disposed = true;
  310. _stop(needNotify: false);
  311. eventHandler.dispose();
  312. _dataChannel.close();
  313. super.dispose();
  314. }
  315. /// 已禁用,请通过eventHandler监听事件
  316. @override
  317. void addListener(VoidCallback listener) {
  318. throw UnsupportedError(
  319. "method `addListener` has been limited.Pls use `eventHandler.addListener`.");
  320. }
  321. /// 已禁用,请通过eventHandler监听事件
  322. @override
  323. void removeListener(VoidCallback listener) {
  324. throw UnsupportedError(
  325. "method `removeListener` has been limited.Pls use `eventHandler.removeListener`.");
  326. }
  327. }
  328. class _PlayAssistant {
  329. _PlayAssistant(this.owner);
  330. final VidPlayerController owner;
  331. bool _ready = false;
  332. late double _frameRate;
  333. int get _playInterval => 1000 * 1000 ~/ _frameRate;
  334. int get _playIntervalMillSeconds => _playInterval ~/ 1000.0;
  335. Timer? _timer;
  336. void play() {
  337. if (!_ready) {
  338. _prepare();
  339. }
  340. if (_timer != null) {
  341. pause();
  342. }
  343. bool waiting = false;
  344. final duration = Duration(microseconds: _playInterval);
  345. // final duration = const Duration(milliseconds: 1000 ~/ 10);
  346. _timer = Timer.periodic(duration, (timer) async {
  347. if (waiting) return;
  348. waiting = true;
  349. final result = await owner.gotoFrame(owner.currentFrameIndex + 1);
  350. if (_timer == null) {
  351. return; // 已取消播放
  352. }
  353. waiting = false;
  354. if (result) {
  355. if (owner.currentFrameIndex == owner.totalFramesCount - 1) {
  356. // 播放到最后一帧
  357. if (owner.enableLoop) {
  358. pause();
  359. // 循环播放
  360. owner._frameIndex = -1;
  361. play();
  362. } else {
  363. owner.pause();
  364. }
  365. }
  366. }
  367. });
  368. }
  369. void pause() {
  370. _timer?.cancel();
  371. _timer = null;
  372. }
  373. void _prepare() {
  374. _frameRate = owner._dataChannel.probe.frameRate;
  375. _ready = true;
  376. }
  377. }