controller.dart 12 KB

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  1. // ignore_for_file: constant_identifier_names
  2. import 'dart:async';
  3. import 'dart:collection';
  4. import 'package:fis_common/event/event_type.dart';
  5. import 'package:fis_common/logger/logger.dart';
  6. import 'package:fis_i18n/i18n.dart';
  7. import 'package:fis_measure/interfaces/process/player/play_controller.dart';
  8. import 'package:fis_measure/view/player/buffer_waiter.dart';
  9. import 'package:fis_vid/data_channel/channel.dart';
  10. import 'package:flutter/foundation.dart';
  11. import 'package:vid/us/vid_us_image.dart';
  12. import 'package:vid/us/vid_us_image_data.dart';
  13. import 'enums.dart';
  14. import 'events.dart';
  15. /// Vid播放器控制器
  16. class VidPlayerController extends ChangeNotifier implements IPlayerController {
  17. /// Vid播放器控制器
  18. ///
  19. /// [url] Vid文件链接
  20. VidPlayerController(String url) {
  21. _url = url;
  22. _dataChannel = VidDataChannel.create(url);
  23. _bufferWaiter = VidBufferWaiter(_dataChannel);
  24. _isFirstFrame = true;
  25. eventHandler = FEventHandler<VidPlayerEvent>();
  26. frameUpdated = FEventHandler<VidUsImage>();
  27. firstFrameLoaded = FEventHandler<VidUsImage>();
  28. frameLoadStateChanged = FEventHandler<bool>();
  29. errorOccured = FEventHandler<String?>();
  30. }
  31. static const _CAN_PLAY_STATUS_ARR = [
  32. VidPlayStatus.ready,
  33. VidPlayStatus.pause
  34. ];
  35. static const _HAS_VIEW_STATUS_ARR = [VidPlayStatus.play, VidPlayStatus.pause];
  36. @override
  37. late final FEventHandler<VidPlayerEvent> eventHandler;
  38. @override
  39. late final FEventHandler<VidUsImage> frameUpdated;
  40. @override
  41. late final FEventHandler<VidUsImage> firstFrameLoaded;
  42. @override
  43. late final FEventHandler<bool> frameLoadStateChanged;
  44. @override
  45. late final FEventHandler<String?> errorOccured;
  46. final enableLoopChanged = FEventHandler<bool>();
  47. final crossFrameAnchorsUpdated = FEventHandler<List<int>>();
  48. /// 控制器释放触发事件
  49. final disposeOccured = FEventHandler<void>();
  50. late final String _url;
  51. late final VidDataChannel _dataChannel;
  52. late final VidBufferWaiter _bufferWaiter;
  53. _PlayAssistant? _playAssistant;
  54. VidPlayStatus _status = VidPlayStatus.init;
  55. int _frameIndex = -1;
  56. VidUsImage? _frame;
  57. bool _disposed = false;
  58. bool _isFirstFrame = false;
  59. bool _loading = false;
  60. bool _enableLoop = false;
  61. List<int> _crossFrameAnchors = [];
  62. /// 跨帧锚点
  63. List<int> get crossFrameAnchors => UnmodifiableListView(_crossFrameAnchors);
  64. set crossFrameAnchors(List<int> value) {
  65. _crossFrameAnchors = value;
  66. crossFrameAnchorsUpdated.emit(this, crossFrameAnchors);
  67. }
  68. /// 是否开启循环播放
  69. bool get enableLoop => _enableLoop;
  70. set enableLoop(bool val) {
  71. if (val != _enableLoop) {
  72. _enableLoop = val;
  73. enableLoopChanged.emit(this, val);
  74. }
  75. }
  76. @override
  77. String get url => _url;
  78. @override
  79. VidDataChannel get dataChannel => _dataChannel;
  80. @override
  81. bool get disposed => _disposed;
  82. @override
  83. VidPlayStatus get status => _status;
  84. @override
  85. VidUsImage? get currentFrame => _frame;
  86. /// Whether the player is playing
  87. bool get playing => status == VidPlayStatus.play;
  88. /// Whether the player can play
  89. bool get canPlay => _CAN_PLAY_STATUS_ARR.contains(status);
  90. /// Whether the player should has view
  91. @override
  92. bool get hasView => _HAS_VIEW_STATUS_ARR.contains(status);
  93. /// Current viewed frame index
  94. int get currentFrameIndex => _frameIndex;
  95. /// Total frames count of current vid
  96. int get totalFramesCount => _dataChannel.imageCount;
  97. bool get isSingleFrame => totalFramesCount == 1;
  98. /// 是否播放结束
  99. bool get isEndOfPlay => currentFrameIndex == totalFramesCount - 1;
  100. /// 当前播放器亮度 初始值为 0
  101. double get brightness => _brightness;
  102. double _brightness = 0.0;
  103. /// 当前播放器对比度 初始值为 1
  104. double get contrast => _contrast;
  105. double _contrast = 1.0;
  106. /// vid头信息尺寸(含扩展)
  107. int get vidHeaderSize => _bufferWaiter.vidHeaderSize;
  108. @override
  109. Future<bool> load() async {
  110. final loaded = await _dataChannel.load(10 * 1000);
  111. if (loaded) {
  112. _bufferWaiter.init();
  113. _setStatus(VidPlayStatus.ready);
  114. logger.i(
  115. "Vid load successed. ImageCount:${_dataChannel.imageCount}, FrameRate:${_dataChannel.probe.frameRate} Url: $url");
  116. } else {
  117. _setStatus(VidPlayStatus.loadFail);
  118. logger.i("Vid load failed. Url: $url");
  119. }
  120. return loaded;
  121. }
  122. @override
  123. void play() {
  124. if (playing) return;
  125. if (!canPlay) return;
  126. if (isEndOfPlay) {
  127. _frameIndex = -1;
  128. }
  129. if (isSingleFrame) {
  130. locateTo(0);
  131. _setStatus(VidPlayStatus.pause);
  132. } else {
  133. _playAssistant ??= _PlayAssistant(this);
  134. _playAssistant!.play();
  135. _setStatus(VidPlayStatus.play);
  136. }
  137. }
  138. @override
  139. void pause() {
  140. if (!playing) {
  141. if (_status != VidPlayStatus.pause) {
  142. _setStatus(VidPlayStatus.pause);
  143. }
  144. return;
  145. }
  146. _playAssistant?.pause();
  147. _setStatus(VidPlayStatus.pause);
  148. }
  149. /// Pause and view next frame
  150. Future<bool> gotoNextFrame() {
  151. return locateTo(currentFrameIndex + 1);
  152. }
  153. /// Pause and view prev frame
  154. Future<bool> gotoPrevFrame() {
  155. return locateTo(currentFrameIndex - 1);
  156. }
  157. @override
  158. Future<bool> locateTo(int index) async {
  159. if (index < 0 || index >= totalFramesCount) return false;
  160. pause();
  161. _loading = false;
  162. gotoFrame(index);
  163. return true;
  164. }
  165. /// View target indexed frame
  166. ///
  167. /// [index] frame index
  168. Future<bool> gotoFrame(int index) async {
  169. if (index < 0 || index >= totalFramesCount) return false;
  170. if (_loading) return false;
  171. _frameIndex = index;
  172. _loading = true;
  173. _updateFrameLoadState(true);
  174. final start = DateTime.now();
  175. final result = await _waitUpdateFrame();
  176. final end = DateTime.now();
  177. if (result) {
  178. _updateFrameLoadState(false);
  179. final spendTime = end.difference(start).inMilliseconds;
  180. _bufferWaiter.recordFrameSpendTime(spendTime);
  181. }
  182. return result;
  183. }
  184. /// Set frame brightness
  185. ///
  186. /// [value] brightness value
  187. void setBrightness(int value) {
  188. final brightnessCount = value / 100;
  189. if (brightnessCount < -1 || brightnessCount > 1) {
  190. return;
  191. }
  192. _brightness = brightnessCount * 255;
  193. final fliterMatrix = <double>[
  194. contrast, 0, 0, 0, brightness, // red
  195. 0, contrast, 0, 0, brightness, // green
  196. 0, 0, contrast, 0, brightness, // blue
  197. 0, 0, 0, 1, 0, // alpha // alpha
  198. ];
  199. eventHandler.emit(this, VidPlayerFilterChangeEvent(fliterMatrix));
  200. _reloadFrame();
  201. }
  202. /// Set frame contrast
  203. ///
  204. /// [value] contrast value
  205. void setContrast(int value) {
  206. double contrastCount = 1;
  207. if (value < 0) {
  208. contrastCount = (value + 100) / 100;
  209. } else if (value >= 0) {
  210. contrastCount = value / 100 * 9 + 1;
  211. }
  212. if (contrastCount < 0 || contrastCount > 10) {
  213. return;
  214. }
  215. _contrast = contrastCount;
  216. final fliterMatrix = <double>[
  217. contrast, 0, 0, 0, brightness, // red
  218. 0, contrast, 0, 0, brightness, // green
  219. 0, 0, contrast, 0, brightness, // blue
  220. 0, 0, 0, 1, 0, // alpha
  221. ];
  222. eventHandler.emit(this, VidPlayerFilterChangeEvent(fliterMatrix));
  223. _reloadFrame();
  224. }
  225. void setFilterMatrix(List<double> matrix) {
  226. eventHandler.emit(this, VidPlayerFilterChangeEvent(matrix));
  227. }
  228. /// 重置图像增益
  229. void resetTone() {
  230. setBrightness(0);
  231. setContrast(0);
  232. eventHandler.emit(this, VidPlayResetToneEvent());
  233. }
  234. void _reloadFrame() {
  235. gotoFrame(currentFrameIndex);
  236. }
  237. void _updateFrameLoadState(bool val) {
  238. _loading = val;
  239. frameLoadStateChanged.emit(this, _loading);
  240. }
  241. void _emitErrorOccured([String? msg]) {
  242. errorOccured.emit(this, msg);
  243. }
  244. /// 等待更新帧
  245. Future<bool> _waitUpdateFrame() async {
  246. if (_disposed) return false;
  247. Future<bool> _fetchOnce() async {
  248. int timeout = 500;
  249. if (!isSingleFrame) {
  250. // 视频:一帧刷新时长,buffer 10ms 处理渲染
  251. timeout = _playAssistant!._playIntervalMillSeconds - 10;
  252. }
  253. final image = await _dataChannel.getImage(currentFrameIndex, timeout);
  254. if (playing || _bufferWaiter.channel.isBufferedDone) {
  255. // 未缓冲完成且暂停中 不允许 跳到下一帧
  256. _frame = image;
  257. emitFrameUpdate();
  258. }
  259. return true;
  260. }
  261. try {
  262. return await _fetchOnce();
  263. } catch (e) {
  264. if (e is ReadTimeoutException) {
  265. try {
  266. // 等待一次缓存
  267. await _waitFrameBufferFluently();
  268. return await _fetchOnce();
  269. } catch (e) {
  270. _emitErrorOccured(i18nBook.measure.frameLoadTimeout.t);
  271. }
  272. } else {
  273. _emitErrorOccured(i18nBook.measure.frameLoadError.t);
  274. }
  275. }
  276. return false;
  277. }
  278. Future<void> _waitFrameBufferFluently() async {
  279. if (isSingleFrame) {
  280. await _bufferWaiter.waitSingleVid();
  281. } else {
  282. await _bufferWaiter.waitBuffer(_frameIndex);
  283. }
  284. }
  285. /// [Carotid] ✅用于设置颈动脉单帧展示
  286. void set2DMeasureFrame(VidUsImage frame) {
  287. _emitFrameUpdated(frame);
  288. }
  289. /// [Carotid] ✅用于重置播放器
  290. void resetCurrentFrame() {
  291. _frameIndex = -1;
  292. play();
  293. }
  294. void emitFrameUpdate() {
  295. if (_isFirstFrame) {
  296. firstFrameLoaded.emit(this, _frame!);
  297. _isFirstFrame = false;
  298. resetTone();
  299. }
  300. _emitFrameUpdated();
  301. }
  302. void _emitFrameUpdated([VidUsImage? frame]) {
  303. frameUpdated.emit(this, frame ?? _frame!);
  304. final f = frame ?? _frame!;
  305. eventHandler.emit(
  306. this,
  307. VidPlayerFrameIndexChangeEvent(f.index, f.imageData, f.width, f.height),
  308. );
  309. }
  310. void _setStatus(VidPlayStatus value) {
  311. _status = value;
  312. _notifyStatus();
  313. }
  314. void _notifyStatus() {
  315. eventHandler.emit(this, VidPlayerStatusChangeEvent(status));
  316. }
  317. void _stop({bool needNotify = true}) {
  318. _playAssistant?.pause();
  319. if (needNotify) {
  320. _setStatus(VidPlayStatus.stop);
  321. }
  322. }
  323. @override
  324. void dispose() {
  325. disposeOccured.emit(this, null);
  326. _disposed = true;
  327. _stop(needNotify: false);
  328. eventHandler.dispose();
  329. _dataChannel.close();
  330. super.dispose();
  331. }
  332. /// 已禁用,请通过eventHandler监听事件
  333. @override
  334. void addListener(VoidCallback listener) {
  335. throw UnsupportedError(
  336. "method `addListener` has been limited.Pls use `eventHandler.addListener`.");
  337. }
  338. /// 已禁用,请通过eventHandler监听事件
  339. @override
  340. void removeListener(VoidCallback listener) {
  341. throw UnsupportedError(
  342. "method `removeListener` has been limited.Pls use `eventHandler.removeListener`.");
  343. }
  344. }
  345. class _PlayAssistant {
  346. _PlayAssistant(this.owner);
  347. final VidPlayerController owner;
  348. bool _ready = false;
  349. late double _frameRate;
  350. int get _playInterval => 1000 * 1000 ~/ _frameRate;
  351. int get _playIntervalMillSeconds => _playInterval ~/ 1000.0;
  352. Timer? _timer;
  353. void play() {
  354. if (!_ready) {
  355. _prepare();
  356. }
  357. if (_timer != null) {
  358. pause();
  359. }
  360. bool waiting = false;
  361. final duration = Duration(microseconds: _playInterval);
  362. // final duration = const Duration(milliseconds: 1000 ~/ 10);
  363. _timer = Timer.periodic(duration, (timer) async {
  364. if (waiting) return;
  365. waiting = true;
  366. final result = await owner.gotoFrame(owner.currentFrameIndex + 1);
  367. if (_timer == null) {
  368. return; // 已取消播放
  369. }
  370. waiting = false;
  371. if (result) {
  372. if (owner.currentFrameIndex == owner.totalFramesCount - 1) {
  373. // 播放到最后一帧
  374. if (owner.enableLoop) {
  375. pause();
  376. // 循环播放
  377. owner._frameIndex = -1;
  378. play();
  379. } else {
  380. owner.pause();
  381. }
  382. }
  383. }
  384. });
  385. }
  386. void pause() {
  387. _timer?.cancel();
  388. _timer = null;
  389. }
  390. void _prepare() {
  391. _frameRate = owner._dataChannel.probe.frameRate;
  392. _ready = true;
  393. }
  394. }