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- using Avalonia;
- using fis.Upgrader.Helpers;
- using fis.Upgrader.Managers;
- using System;
- using System.Globalization;
- using System.IO;
- using System.Text;
- using System.Threading.Tasks;
- namespace fis.Upgrader
- {
- internal class Program
- {
- // Initialization code. Don't use any Avalonia, third-party APIs or any
- // SynchronizationContext-reliant code before AppMain is called: things aren't initialized
- // yet and stuff might break.
- [STAThread]
- public static void Main(string[] args) {
- var storagePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "AppStorage");
- var languageConfig = Path.Combine(storagePath, "configed_language_local.conf");
- string? languageCode;
- if (!File.Exists(languageConfig))
- {
- languageCode = CultureInfo.CurrentUICulture.Name;
- }
- else
- {
- string configText = File.ReadAllText(languageConfig, Encoding.UTF8);
- languageCode = configText?.Trim();
- }
- TranslationHelper.CurrentLanguageCode = languageCode!;
- Task.Run(() => { UpgradeManager.Instance.RunFullUpgrade(); });
- BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
- }
- // Avalonia configuration, don't remove; also used by visual designer.
- public static AppBuilder BuildAvaloniaApp()
- => AppBuilder.Configure<App>()
- .UsePlatformDetect()
- .LogToTrace();
- }
- }
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